Figure 4From: Methods for depth-map filtering in view-plus-depth 3D video representationExample of adaptive neighborhoods: (a) luminance channel with some of found optimal neighborhoods; (b) compressed depth with the same neighborhoods overlaid; (c) optimal scales for one of the direction (black for small scale and white for big scale); (d) example of highly compressed depth map; (e) the same depth map filtered with LPA-ICI (constant depth model with aggregation).Back to article page