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Table 1 Complex dielectric constant for materials used in the simulation code

From: Partially sparse imaging of stationary indoor scenes

Material

ϵ′

ϵ″

Brick

3.8

0.24

Concrete

6.8

1.2

Glass

6.4

0

Wood

2.5

0.05

Sheetrock

2.0

0

Foam cushion and fabric

1.4

0

Ground

10

0.6

Human

50

12