From: Two-Dimensional Beam Tracing from Visibility Diagrams for Real-Time Acoustic Rendering
Geometric space | Ray space |
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Omnidirectional bundle of nonoriented rays | Non-oriented ray or two-sided infinite reflector |
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Omnidirectional bundle of outgoing rays (source) | One-sided infinite reflector |
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Beam (double wedge) | Two-sided reflector |
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Two-sided reflector | Beam (double wedge) |
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Oriented beam (single wedge) | One-sided reflector |
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One-sided reflector | Oriented beam (single wedge) |
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