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Open Access

Designing BEE: A Hardware Emulation Engine for Signal Processing in Low-Power Wireless Applications

  • Kimmo Kuusilinna1, 2Email author,
  • Chen Chang2,
  • M. Josephine Ammer2,
  • Brian C. Richards2 and
  • Robert W. Brodersen2
EURASIP Journal on Advances in Signal Processing20032003:205943

Received: 28 February 2002

Published: 20 May 2003


This paper describes the design of a large-scale emulation engine and an application example from the field of low-power wireless devices. The primary goal of the emulator is to support design space exploration of real-time algorithms. The emulator is customized for dataflow dominant architectures, especially focusing on telecommunication-related applications. Due to its novel routing architecture and application-specific nature, the emulator is capable of real-time execution of a class of algorithms in its application space. Moreover, the dataflow structure facilitates the development of a highly abstracted design flow for the emulator. Simulations and practical measurements on commercial development boards are used to verify that real-time emulation of a low-power TDMA receiver is feasible at a clock speed of 25 MHz.


rapid prototypingFPGAhardware emulationlow powerdesign flow

Authors’ Affiliations

Tampere University of Technology, Tampere, Finland
Berkeley, Berkeley Wireless Research Center, University of California, Berkeley, USA


© Copyright © 2003 Hindawi Publishing Corporation 2003