Skip to main content

Table 1 Comparison of the previous methods and the proposed method

From: Single view-based 3D face reconstruction robust to self-occlusion

Categories

Methods

Strengths

Weaknesses

Frontal view

Shape-from-Shading [10–12]

- No requirement for training data

- Infeasible constraints (Lambertian reflectance model and known light source direction )

 

Modeling the relationship between intensities and depths [13–16]

- Low computational complexities

- Requires pixel-by-pixel alignment between intensities and depth map

- Requirement of training data

 

Simplified version of 3D morphable model[18, 19]

- Low computational complexity

- Requirement of training data

Arbitrary view

3D morphable model [3, 17]

- Robust to pose and illumination variation

- Less sensitive to self-occlusion

- High computational complexity

- Dense correspondence between faces

- Requirement of training data

 

Simplified version of 3D morphable model

- EM algorithm [20]

- Least squares [5, 6]

- Low computational complexity

- Requirement of training data

- Self-occlusion problem

 

Simplified version of 3D morphable model

- Proposed method

- Low computational complexity

- Robust to self-occlusion

- Requirement of training data