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Table 4 PSNR (dB) of three groups of blocks of the progressive architecture with two refinement passes

From: Spatial correlation-based side information refinement for distributed video coding

 

Group 1

Group 2

Δ PSNR124D

Group 3

Δ PSNR13EC

GOP = 2

     

Foreman

29.558

31.917

2.359

33.357

3.799

Coastguard

31.761

29.306

-2.455

32.882

1.121

Hall monitor

36.084

35.82

-0.264

36.792

0.708

Soccer

21.678

25.167

3.489

27.533

5.855

Carphone

29.353

31.223

1.870

32.637

3.284

Average

29.686

30.686

1.00

32.640

2.954

GOP = 4

     

Foreman

27.78

30.918

3.138

32.353

4.573

Coastguard

30.144

28.361

-1.783

31.777

1.633

Hall monitor

34.902

34.751

-0.151

35.93

1.028

Soccer

20.509

24.024

3.515

26.338

5.829

Carphone

28.842

30.833

1.991

32.262

3.420

Average

28.435

29.777

1.342

31.732

3.297

GOP = 8

     

Foreman

26.407

30.033

3.626

31.523

5.116

Coastguard

29.082

27.782

-1.30

30.956

1.874

Hall monitor

34.053

34.106

0.053

35.398

1.345

Soccer

19.908

23.484

3.576

25.741

5.833

Carphone

28.202

30.455

2.253

31.920

3.718

Average

27.530

29.172

1.642

31.107

3.577

  1. Δ PSNR 12 4D , PSNR difference between group 2 refined using the 4D template and group 1; Δ PSNR 13 EC , PSNR difference between group 3 refined using the EC template and group 1.