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Table 5 PSNR (dB) of four groups of blocks of the progressive architecture with three refinement passes

From: Spatial correlation-based side information refinement for distributed video coding

 

Group 1

Group 2

Δ PSNR124D

Group 3

Δ PSNR13EC

Group 4

Δ PSNR14AN

GOP = 2

       

Foreman

29.558

31.917

2.359

33.402

3.844

33.61

4.052

Coastguard

31.761

29.306

-2.455

33.167

1.406

32.703

0.942

Hall monitor

36.084

35.82

-0.264

36.976

0.892

36.724

0.640

Soccer

21.678

25.167

3.489

27.517

5.839

27.782

6.104

Carphone

29.353

31.223

1.870

32.476

3.123

33.079

3.726

Average

29.686

30.686

1.00

32.707

3.021

32.779

3.093

GOP = 4

       

Foreman

27.78

30.918

3.138

32.399

4.619

32.695

4.915

Coastguard

30.144

28.361

-1.783

32.12

1.976

31.586

1.442

Hall monitor

34.902

34.751

-0.151

36.055

1.153

35.93

1.028

Soccer

20.509

24.024

3.515

26.34

5.831

26.547

6.038

Carphone

28.837

30.838

2.001

32.103

3.266

32.733

3.896

Average

28.434

29.778

1.3440

31.803

3.3690

31.898

3.464

GOP = 8

       

Foreman

26.407

30.033

3.626

31.551

5.144

31.921

5.514

Coastguard

29.082

27.782

-1.30

31.278

2.196

30.78

1.698

Hall monitor

34.053

34.106

0.053

35.204

1.151

35.15

1.097

Soccer

19.908

23.4844

3.5764

25.726

5.818

25.964

6.056

Carphone

28.203

30.449

2.246

31.8

3.597

32.375

4.172

Average

27.531

29.170

1.639

31.112

3.581

31.238

3.707

  1. Δ PSNR 12 4D , PSNR difference between group 2 refined using the 4D template and group 1; Δ PSNR 13 EC , PSNR difference between group 3 refined using the EC template and group 1; Δ PSNR 14 AN , PSNR difference between group 4 refined using the AN template and group 1.