From: Initial condition for efficient mapping of level set algorithms on many-core architectures
Data size | Initial condition | on GPU (µs) | on CPU (µs) | N it | Speedup |
---|---|---|---|---|---|
256×256 | 1×1 | 129 | 1,610 | 32 | 12.5 |
256×256 | 2×2 | 126 | 2,242 | 59 | 17 |
256×256 | 8×8 | 140 | 3,164 | 20 | 22 |
256×256 | 32×32 | 143 | 8,874 | 8 | 62 |
512×512 | 1×1 | 317 | 3,190 | 64 | 10 |
512×512 | 4×4 | 167 | 8,724 | 40 | 52 |
512×512 | 16×16 | 157 | 12,897 | 25 | 82 |
512×512 | 64×64 | 123 | 16,246 | 18 | 132 |
1,024×1,024 | 1×1 | 534 | 6,431 | 129 | 12 |
1,024×1,024 | 8×8 | 548 | 27,461 | 55 | 50 |
1,024×1,024 | 32×32 | 590 | 43,739 | 32 | 74 |
1,024×1,024 | 128×128 | 490 | 84,078 | 12 | 171 |
2,048×2,048 | 1×1 | 560 | 14,972 | 210 | 26 |
2,048×2,048 | 16×16 | 703 | 79,920 | 79 | 113 |
2,048×2,048 | 64×64 | 830 | 198,980 | 28 | 239 |
2,048×2,048 | 256×256 | 684 | 327,541 | 7 | 478 |