 Research
 Open Access
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Dynamic programming network for point target detection
EURASIP Journal on Advances in Signal Processing volumeÂ 2023, ArticleÂ number:Â 74 (2023)
Abstract
To improve the efficiency of the dim point target detection based on dynamic programming (DP), this paper proposes a multiframe target detection method based on a DP ring network (DPRN). In the proposed method, first, the target trajectory is approximated using the piecewise linear function. The velocity space partition DP (VSPDP) is used to accumulate the merit functions of a target on each piecewise linear trajectory segment to avoid the merit function diffusion in different velocity spaces. In addition, the velocity space matching DP (VSMDP) is employed to realize the state transition of a target between adjacent piecewise linear trajectory segments. Then, the VSPDP and VSMDP are used to construct a DP network (DPN). Second, to suppress the merit function diffusion further, the sequential and reverse DPNs are connected in a headtotail manner to form a DPRN, and the merit function of the DPRN is obtained by averaging the merit functions of the sequential and reverse DPNs. Finally, the target trajectory is obtained by tracking the extreme points of the merit functions of the DPRN. The simulation and analysis results show that the proposed DPRN combines the advantages of high detection probability of the highorder DP and high execution efficiency of the firstorder DP. The proposed DPRN is suitable for radars and infrared searching and tracking systems.
1 Introduction
Dim point target detection and tracking have been one of the difficult problems in the field of radars and infrared searching and tracking systems. According to the detection and tracking order, the point target detection methods can be roughly divided into detectionbeforetrack (DBT) methods [1,2,3] and trackbeforedetection (TBD) methods [4,5,6]. The amplitude of a dim point target can be lower than that of its surrounding background, and the singleframe DBT can easily lose the dim target. Therefore, the TBD, which processes a number of frames before making a decision on the targetâ€™s existence, is necessary. However, compared with the DBT, the TBD requires larger data storage and a wider search scope.
Dynamic programming (DP) divides a complex problem into a series of subproblems and searches for a possible optimal solution for each subproblem. Since Barniv et al. [7] first used DP to develop the TBD, which can significantly reduce the requirements of data storage and search scope, the DPTBD methods have been the mainstream dim point target detection approach. However, due to unavoidable incorrect state estimation of the dim point target in each transition stage, the DPTBD methods face merit function diffusion [8,9,10,11]; namely, the distribution of the merit function at the target position is similar to the shape of a comet, which affects point target detection and tracking.
To address the aforementioned problems, many improved algorithms for merit function have been proposed, including algorithms based on amplitude constraints [12], system memory coefficients [13], multilevel thresholds [14, 15], velocity space partition (VSP) [16, 17], velocity space matching (VSM) [18,19,20], highorder DP [21,22,23,24,25], and DP ring (DPR) structure [25]. The introduction of amplitude constraints [12], system memory coefficients [13], and multilevel thresholds [14, 15] has a good effect in suppressing the merit function diffusion of strong targets, with a signaltonoise ratio (SNR) of more than two, but can degrade the detection performance of dim targets. In the VSPDP [16, 17], a merit function is assigned one velocity space, and the merit function is updated only in the corresponding velocity space; finally, the target detection is performed independently in each velocity space. Therefore, the VSPDP can be regarded as a DP version of a threedimensional (3D) Hough transform [5, 26,27,28]. The VSPDP prevents the merit function of a target from diffusing to the other velocity spaces. However, for target maneuvers in multiple velocity spaces, the accumulation of target energy cannot be completed in each velocity space. The VSMDP [18,19,20] matches the current velocity space according to the target state in the previous stage and then performs the DP accumulation in the matched velocity space. The VSMDP can realize effective energy accumulation for a target transferring between different velocity spaces, but it aggravates merit function diffusion compared with the VSPDP. The highorder DP [21,22,23,24,25] is equivalent to combining the 3D Hough transform and the VSMDP, which can significantly suppress merit function diffusion and improve the probability of target detection. However, the high computational complexity of the 3D Hough transform reduces its detection efficiency, thus limiting the highorder DP application to point target detection. The main aim of the DP is to reduce the computational complexity of exhaustive algorithms, such as the Hough transform. The DP version of the 3D Hough transform is equivalent to the VSPDP. Therefore, the key to reducing the complexity of the highorder DP is to design a DP that combines the VSPDP and the VSMDP. It should be noted that traditional DP can be transformed into the DPR [25] by introducing a ring data structure, after which the DPR can effectively suppress merit function diffusion, thus significantly improving the detection performance.
Aiming at suppressing the merit function diffusion and reducing algorithm complexity, this paper develops a multiframe target detection algorithm based on a DP ring network (DPRN) according to the recent development trends in this field. First, the target trajectory is approximated using the piecewise linear function. The VSPDP is used to accumulate the merit functions of the target in each piecewise linear trajectory segment to avoid the merit function diffusion in different velocity spaces. In addition, the VSMDP is employed to realize the state transition of a target between adjacent piecewise linear trajectory segments. In this way, the structure combining the VSPDP and VSMDP forms a DP network (DPN). Second, to suppress the merit function diffusion further, the sequential and reverse DPNs are connected in a headtotail manner to obtain a DPRN, and the merit function of the DPRN is obtained by averaging the merit functions of the sequential and reverse DPNs. Finally, the target trajectory is obtained by tracking the extreme points of the merit functions of the DPRN. The simulation and analysis results show that compared with the traditional DP and DPR, the proposed DPRN can significantly improve the detection probability of point targets, achieving high execution efficiency.
The remainder of this paper is organized as follows. SectionÂ 2 introduces the DPRNbased point target detection algorithm. SectionÂ 3 describes the simulation experiment, analyzes the effectiveness of the proposed algorithm, and compares the proposed algorithm with several typical DPRbased point target detection algorithms. SectionÂ 4 concludes the paper.
2 DPRNbased point target detection
2.1 Point target observation model
Radars or infrared searching and tracking systems obtain a twodimensional (2D) image for a full scan, and the image plane combines the time axis to form a 3D observation space. When longdistance targets are moving in the surveillance region of a searching and tracking system, an image sequence of observation data corresponding to the targets is obtained.
At time \(t\), \(1 \le t \le N\), observation data with coordinates \({\varvec{p}}\) on an image plane \({\varvec{\Omega}}\) are denoted by \(X_{{\varvec{p}}}^{\left( t \right)}\) and expressed as follows [18]:
where \(n_{{\varvec{p}}}^{\left( t \right)}\) represents an additive noise that obeys the zeromean Gaussian distribution, and \(n_{{\varvec{p}}}^{\left( t \right)} \sim N\left( {0,\sigma_{n}^{2} } \right)\); \(A^{\left( t \right)}\) denotes the target amplitude, which is assumed to be a positive constant, i.e., \(A^{\left( t \right)} = A > 0\). Thus, SNR can be defined as \(A/\sigma_{n}\). In this study, the point target is assumed to be a single pixel for simplicity. More details about processing complex background and extended target can be found in [29].
According to the DPbased point target detection, this study uses the merit function and velocity as energy and motion features of a point target, respectively. Thus, the state of all pixels in image plane \({\varvec{\Omega}}\) at time \(t\) can be defined by \(S_{{\varvec{\Omega}}}^{\left( t \right)} = \left\{ {\left( {I_{{\varvec{p}}}^{\left( t \right)} ,{\varvec{v}}_{{\varvec{p}}}^{\left( t \right)} } \right)\left {{\varvec{p}} \in{\varvec{\Omega}}} \right.} \right\}\), where \(I_{{\varvec{p}}}^{\left( t \right)}\) and \({\varvec{v}}_{{\varvec{p}}}^{\left( t \right)}\) represent the DP merit function and velocity of a pixel at coordinates \({\varvec{p}}\) at time \(t\), respectively.
In addition, the trajectory of a point target is regarded as a continuous curve in the 3D observation space, and the geometric features of the point target trajectory are equivalent to the dynamic features of a point target. However, when the observation time is short enough, the trajectory of the point target can be approximated as a straight line in a 3D space. In view of that, this study considers the piecewise linear target trajectory in a 3D space as dynamic feature of a point target, as shown in Fig.Â 1. Thus, the merit function of a target on each piecewise linear trajectory segment can be defined in a small velocity subspace to suppress the merit function diffusion.
2.2 DPRN
For the convenience of discussion, \(N\) consecutive image frames are grouped into image sequences with a length of \(L\). Image sequences with a length of \(L\) denote the basic units of image processing, as shown in Fig.Â 2. The VSPDP is used to assign merit functions with different velocity spaces in each piecewise linear trajectory segment to prevent the merit functions from diffusing to the other velocity spaces. Meanwhile, the VSMDP is used to realize the state transition of a target between adjacent piecewise linear trajectory segments.
Under the constraint that the speed of a point target should not exceed \(v_{\max } \in Z^{ + } {\text{ pixel}}/{\text{frame}}\), and according to the speed estimation accuracy of the firstorder DP (i.e., \(1{\text{ pixel}}/{\text{frame}}\)), the velocity space is partitioned as follows:
where \(v_{X}\) and \(v_{Y}\) represent the projection components of the velocity in the \(X\) and \(Y\) directions of the image coordinate system, respectively.
EquationÂ 2 shows that the velocity space can be divided into \(K = 4v_{max}^{2}\) subspaces, each of which corresponds to four valid transition states \(\left\{ {\left( {v_{X} ,v_{Y} } \right),\left( {v_{X} + 1,v_{Y} } \right),\left( {v_{X} ,v_{Y} + 1} \right),\left( {v_{X} + 1,v_{Y} + 1} \right)} \right\}\), as shown in Fig.Â 3. Furthermore, the center of the velocity subspace is expressed as \(\left( {\overline{v}_{X} ,\overline{v}_{Y} } \right) = \left( {v_{X} + 0.5,v_{Y} + 0.5} \right)\), and the velocity subspaces are labeled according to Eq.Â 2 as follows:
the state transition set corresponding to the velocity subspace label \(k\left( {1 \le k \le K} \right)\) is denoted as \({\varvec{\Omega}}_{k}\).
When time \(t\) satisfies the condition of \(t\% L \ne 1\), the VSPDP operation is performed. In the velocity subspace labeled \(k\), state \(\left( {I_{{{\varvec{p}},k}}^{\left( t \right)} ,{\varvec{v}}_{{{\varvec{p}},k}}^{\left( t \right)} } \right)\) of a pixel with the coordinates \({\varvec{p}}\) is defined as follows:
where \({\% }\) represents the modulo operation.
When time \(t\) satisfies the condition of \(t\% L = 0\) or is equal to one, the VSMDP operation, including the state merging and state splitting, is performed.
State merging is performed at the state node \(t\% L = 0\), and the postmerge state \(\left( {I_{{\varvec{p}}}^{\left( t \right)} ,{\varvec{v}}_{{\varvec{p}}}^{\left( t \right)} } \right)\) of a pixel with the coordinate \({\varvec{p}}\) is defined by:
where the velocity subspace label correspond to the postmerge state and is given by:
When \(t = 1\), the initialization step is executed, the state of the velocity subspace labeled \({ }k\left( {1 \le k \le K} \right)\) is defined by:
When time \(t\) satisfies the conditions of \(t\% L = 1\) and \(t \ne 1\), the state splitting is performed. In the velocity subspace labeled \(k\), the state \(\left( {I_{{{\varvec{p}},k}}^{\left( t \right)} ,{\varvec{v}}_{{{\varvec{p}},k}}^{\left( t \right)} } \right)\) of a pixel with coordinates \({\varvec{p}}\) is defined as follows:
where the speed matching flag is given by:
where \(\left\ \cdot \right\_{\infty }\) represents the Chebyshev norm.
Then, the structure of the abovementioned twolevel DP forms a DP network (DPN), as shown in Fig.Â 2. The role of the basic unit length \(L\) of the DPN is similar to the order of a highorder DP. When \(L = 1\), the DPN degenerates into the VSMDP; but when \(L = N\), the DPN degenerates into the VSPDP.
The detection probability can be significantly improved by merely adding a ring data structure to the DPTBD. Finally, the sequential and reverse observation data are concatenated in a headtotail manner, and the DPN is made to run on the ring structure; thus, the DPN becomes a DPRN, as shown in Fig.Â 4. In the velocity subspace labeled \(k\), the states of the sequential and reverse DPNs at time \(t\) are \(\left( {I_{{{\varvec{\Omega}},k}}^{{\left( { + t} \right)}} ,{\varvec{v}}_{{{\varvec{\Omega}},k}}^{{\left( { + t} \right)}} } \right)\) and \(\left( {I_{{{\varvec{\Omega}},k}}^{{\left( {  t} \right)}} ,{\varvec{v}}_{{{\varvec{\Omega}},k}}^{{\left( {  t} \right)}} } \right)\), respectively; thus, the state \(\left( {I_{{{\varvec{\Omega}},k}}^{{\left( {*t} \right)}} ,{\varvec{v}}_{{{\varvec{\Omega}},k}}^{{\left( {*t} \right)}} } \right)\) of the DPRN can be expressed by:
where the DPRN has the same timereversal symmetry as the DPR, so the velocity subspace label of the sequential DPN is \(k^{ + } = k\), as given by Eq.Â 3, and the corresponding velocity subspace label of the reverse DPN is defined by:
2.3 Multitarget detection
When there are multiple targets in the field of view, their merit functions interfere, bringing additional challenges to multitarget detection. To overcome these challenges, this paper extracts the target coordinates multiple times and uses the extracted coordinates to construct target trajectories one by one. The execution procedure of a multitarget detection algorithm based on the DPRN is given in Algorithm 1. The execution procedure of the multitarget detection algorithms based on the DPR is similar to that of the DPRNbased algorithms, except that the DPRbased algorithms do not require VSP and thus do not execute Step 3.
Algorithm 1 DPRNBased MultiTarget Detection.
Input: Set the sequence length \(N\); the basic unit length of the DPRN \({ }L\); the upper limit of the target motion speed \(v_{{{\text{max}}}}\); the number of iterations is equal to the target number \(N_{{{\text{tar}}}}\); the iteration counter is set to \(l = 1\);
Output: The multitarget trajectories \(\left\{ {{\varvec{p}}_{i}^{\left( t \right)} 1 \le i \le N_{{{\text{tar}}}} ,1 \le t \le N} \right\}\).
Step 1: Energy accumulation.
Run the DPRN to obtain the \(l\) th iteration merit functions, which are denoted by \(\{ I_{{{\varvec{\Omega}},k}}^{{\left( {*t,l} \right)}} 1 \le t \le N,1 \le k \le K\}\).
Step 2: Merit function maximum value coordinate extraction.
At time \(t\), the coordinates corresponding to the maximum values of the merit function image \(I_{{{\varvec{\Omega}},k}}^{{\left( {*t,l} \right)}}\) of the velocity subspace labeled by \(k\) are given by:
Step 3: Velocity subspace determination.
If it holds that,
then, it is considered that the target state is in the velocity subspace labeled by \(k^{{\left( {t_{{{\text{Nod}}}} ,l} \right)}}\) in the time period of \(t_{{{\text{Nod}}}}  L < t \le t_{{{\text{Nod}}}}\), and the coordinates corresponding to the maximum values of the merit function image in the velocity subspace are extracted as follows:
where \(t_{{{\text{Nod}}}} \left( {t_{{{\text{Nod}}}} \% L = 0} \right)\) is the time at the state node.
Step 4: Trajectory detection.
The trajectory \(\left\{ {{\varvec{p}}_{traj}^{{\left( {t,l} \right)}} 1 \le t \le N} \right\}\) can be generated by performing the moving pipeline filtering [30] on the coordinate set \(\left\{ {{\varvec{p}}^{{\left( {*t,l} \right)}} 1 \le t \le N} \right\}\).
The iteration counter is increased by one (i.e., \(l = l + 1\)); if \(l \le N_{{{\text{tar}}}}\), the algorithm goes to Step 5; otherwise, it goes to Step 6.
Step 5: Updating observation data.
To prevent the same trajectory is detected multiple times, once the trajectory \(\left\{ {{\varvec{p}}_{traj}^{{\left( {t,l} \right)}} 1 \le t \le N} \right\}\) is detected, the corresponding pixels of the observation data in the moving pipeline are replaced by median operation; go to Step 1.
Step 6: Trajectory regularization.
If any two trajectories intersect, the trajectory regularization is performed according to the trajectory segment fitting error [25].
Finally, the multitarget trajectories \(\left\{ {{\varvec{p}}_{i}^{\left( t \right)} 1 \le i \le N_{{{\text{tar}}}} ,1 \le t \le N} \right\}\) are output.
3 Simulations and analysis
The DPRNbased point target detection algorithm was simulated and verified using MATLAB software running on a computer with a processor i52400CPU at 3.10Â GHz and 3.40GB memory. The simulation experiment consisted of two parts: singletarget detection and multitarget detection.
Considering that the traditional DPs and the DPRs have a large difference in detection performance, and the DPRN is also a DPR, the DPRN was compared with several DPRs developed from traditional DPs in the experiment. The comparison algorithms included the CFODPR evolved from the classic firstorder DP algorithm (CFODP) [18], the CSODPR developed from the classic secondorder DP (CSODP) with backtracking [24], and the secondorder DPR with merit function filtering (MFFDPR) [25]. The comparison between the classic DPs and the corresponding DPRs, is given in the experimental part in [25].
3.1 Singletarget detection test
The images used in this simulation had a size of \(128 \times 128{ }\) pixels, a maximum sequence length of 100, and a background noise of \(n_{{\varvec{p}}}^{\left( t \right)} \sim N\left( {0,1} \right)\). Three types of trajectories were tested in the singlepoint target detection experiment, as shown in Fig.Â 5. In Fig.Â 5, the straightline trajectory 1 is marked in red; its initial coordinates were (5, 10), and the motion velocity was (1.2, 1.1) pixel/frame; the straightline trajectory 2 is marked in blue; its initial coordinates were (30, 20), and the motion velocity was (0.6, 0.8) pixel/frame; the arc trajectory is marked in green; its motion speed of 1Â pixel/frame, arc center coordinates of (64, 64), and an arc radius of 20 pixels.
The SNRs of the point targets on each trajectory were in the range of 1.5â€“3.0. For each group of test data, 1000 rounds of simulations were conducted, and the average detection probability was calculated by:
According to the point target detection algorithm described in Sect.Â 2.3, only one round of the DPR signal accumulation was needed, and only a singlepixel coordinate needed to be extracted from a single image frame. The singlepoint target detection process was as follows.
Assume that the calculated coordinates of a point target at time \(t\) were \({\varvec{p}}_{c}^{\left( t \right)}\) (see Eq.Â 14), and the theoretical coordinates of the point target were \({\varvec{p}}_{r}^{\left( t \right)}\); then, if \(\left\ {{\varvec{p}}_{c}^{\left( t \right)}  {\varvec{p}}_{r}^{\left( t \right)} } \right\_{\infty } \le 1\), it was deemed that the point target was detected at time \(t\).
First, the singletarget detection performance of the DPRN was tested. In the three test cases shown in Fig.Â 5, the number of image frames was \(N = 100\). In test case 1, the maximum target motion speed was \(v_{\max } = 2{\text{ pixel}}/{\text{frame}}\); in test cases 2 and 3, the maximum target motion speed was \(v_{\max } = 1{\text{ pixel}}/{\text{frame}}\). To observe the influence of length \(L\) of a basic DPRN unit on the detection performance, different \(L\) values were set in the tests, including values of 5, 10, 20, 50, and 100.
For a target moving along a straight line at a constant speed, as shown in Fig.Â 6a and b, the longer the length \(L\) of a basic DPRN unit was, the higher the target detection probability was. However, when \(L \ge 50\), the increasing rate of the detection probability slowed down. The DPRN could detect not only targets moving along a straight line at a constant speed but also maneuvering targets. The maximum length of the basic unit was determined by the maneuvering characteristics of a target, as shown in Fig.Â 6c. When the basic unit length \(L\) was too large (e.g.,\({ }L = 100\), Fig.Â 6c), the transfer of the target between different velocity spaces was limited, making it impossible to detect the complete target trajectory. Therefore, to achieve a balance between the detection probability and the adaptability in the state transition, the basic unit length was set to Lâ€‰=â€‰20 in this study.
Next, the singletarget detection performance of the DPRN was compared with those of the CFODPR, CSODPR, and MFFDPR. In the three test cases, different numbers of data frames \(N\) were used, \(N\)â€‰=â€‰20, 50, 100 (Fig.Â 7).
With the increase in the SNR value or the number of data frames, the detection probabilities of the four DPR algorithms gradually increased. As shown in Fig.Â 8a and b, the smaller the value of \(v_{\max }\) was, the smaller the number of state transitions and the influence of noise interference were, and the higher the detection probability was. The number of singlestep state searches defined the upper limit of the DPR detection performance, and the number of singlestep state searches was approximately proportional to the square of the maximum target motion speed \(v_{\max }\). When \(v_{\max } = 2{\text{ pixel}}/{\text{frame}}\), the singletarget detection probabilities of the four DPR algorithms decreased gradually at the SNR of 1.5. When the SNR was 1.5, the detection probability \(P_{d}\) of the DPRN could not reach 80%, as shown in Fig.Â 8a. Therefore, for detecting a dim point target from a long distance, it was necessary to eliminate the influence of the detection platform motion or increase the imaging frame rate.
Generally, the DPRN algorithm achieved excellent performance in merit function diffusion suppression as shown in Fig.Â 7, andÂ the detection probability performances of the four DPR algorithms ranked in descending order were: DPRNâ€‰>â€‰MFFDPRâ€‰>â€‰CSODPRâ€‰>â€‰CFODPR. The target detection result obtained by the DPRN using only 20 image frames was better than that of the MFFDPR using 100 image frames. When SNRâ€‰=â€‰1.5, the detection probability of the DPRN was 10% higher than that of the MFFDPR; at SNRâ€‰â‰¥â€‰1.8, the detection probability of the DPRN is higher than 95%. This could be due to the DPRN characteristics. Namely, although the DPRN was similar to the highorder DPR, unlike the highorder DPR, the DPRN did not have to handle the high computational complexity, so it could use a large L value (i.e., Lâ€‰â‰¥â€‰10). In addition, when the SNR value was in the range of 1.5â€“3.0, the difference between the detection probability values obtained at \(N = 50\) and \(N = 100\) was less than 1% in the singletarget detection test of the DPRN algorithm. Therefore, increasing the number of image frames blindly cannot improve the detection performance. Thus, it is necessary to reasonably choose the number of data frames according to the target SNR to reduce unnecessary calculation while ensuring high detection probability.
Finally, the operation efficiency of the four detection algorithms in singletarget detection was evaluated using the metric of singleframe processing time, as shown in Table 1. The principal factor affecting the singleframe processing time was the number of singlestep state searches. As the firstorder algorithms, the CFODPR and DPRN algorithms could process each image frame with fewer singlestep state searches compared to the CSODPR and MFFDPR algorithms, which were the secondorder algorithms. Therefore, the firstorder algorithms have higher operation efficiency than the secondorder algorithms. Different from the CFODPR, in the DPRN, there was an overlap between the velocity subspaces, and the size of the stored data that needed to be processed by the DPRN was \(K\) times that of the CFODPR; thus, the DPRN required more computing resources than the CFODPR. However, these negative factors were counteracted by the adoption of a parallel data structure by the VSPDP in DPRN. When tested on a computer with an i52400 fourcore CPU, the calculation time of the DPRN algorithm was reduced by 30% compared with that of the DPRN algorithm without parallel computing toolbox of MATLAB. In particular, when \(v_{\max } = 2{\text{ pixel}}/{\text{frame}}\) and DPRN contained \(K = 16\) velocity subspaces, the operation efficiency was increased by 50%. After the adoption of parallel processing, the calculation time of the DPRN was very close to that of the CFODPR.
3.2 Multitarget detection test
In the multipoint target detection test, the size of the simulation images was 128â€‰Ã—â€‰128 pixels, the sequence length was 100, and the background noise was \(n_{{\varvec{p}}}^{\left( t \right)} \sim N\left( {0,1} \right)\). In this test, three types of test cases were used, as shown in Fig.Â 9. In Fig.Â 9, the straightline trajectory 1 is marked in red; its initial coordinates were (24, 34) and its motion velocity was (0.8, 0.6) pixel/frame; the straightline trajectory 2 is marked in blue; it had the initial coordinates of (66, 73) and a motion velocity of (âˆ’â€‰0.6,â€‰âˆ’â€‰0.7) pixel/frame; the arc trajectory is marked in green; it had a motion speed of 1Â pixel/frame, arc center coordinates of (64, 46), and an arc radius of 20 pixels. The two straightline trajectories intersect at a point with the coordinates of (48, 52), while the straightline trajectory 1 and arc trajectory intersect at a point with the coordinates of (67, 66).
In each test case, the SNR of a point target was in the range of 1.5â€“3.0, and 1000 simulations were performed for each data group.
After the target trajectories were generated using the DPR point target detection algorithms described in Sect.Â 2.3, the multitarget detection performance of each algorithm was evaluated using the detection probability given by Eq.Â 15 and the false alarm rate that was calculated by:
First, commonalities of the multitarget detection algorithms to be tested were analyzed. Since only one coordinate point was extracted from each image frame in each round, and only one trajectory was retained in each round, the correlation complexity of the generated trajectory was greatly reduced, and the multitarget detection algorithm complexity was \(O\left( {N_{{{\text{tar}}}} } \right)\). Because the relative amplitudes of the merit functions of the targets could vary, and the intersection of multiple target trajectories could cause the merit functions to interfere with each other, it was challenging to extract a complete target trajectory after one execution round of the DP algorithm.
However, when the original data samples corresponding to the trajectory segments were replaced through the process of median filtering, the trajectory segments did not be extracted repeatedly. Theoretically, a complete target trajectory could be constructed after multiple rounds of coordinate extraction. However, through trajectory regularization, the chance of erroneous target identification caused by trajectory intersection could be reduced.
Next, the performances of the four DPRbased multitarget detection algorithms were compared. The multitarget detection results obtained by the four DPRbased algorithms are shown in Fig.Â 10. Similar to the singletarget detection results presented in Fig.Â 8, the performances of the four algorithms ranked in descending order were as follows: DPRNâ€‰>â€‰MFFDPRâ€‰>â€‰CSODPRâ€‰>â€‰CFODPR.
Compared with the singletarget detection results in Fig.Â 8b and c, the performances of the multitarget algorithms in the multitarget detection test decreased to different extents. This could be due to two reasons. First, the singletarget detection algorithm only needed to check whether the extracted target positions were correct, so there was no need for trajectory correlation. In contrast, the multitarget detection algorithm needed to correlate the trajectories with the targets, so only parts of a trajectory could be identified when the target trajectory was discontinuous. Second, the mutual influence between multiple target trajectories could also affect the detection performance. Since the introduction of the VSP into the DPRN reduced the mutual interference between target trajectories, the detection probability of the DPRN did not decrease significantly with the number of targets, which is more favorable compared to the other DPRbased algorithms.
With the increase in the SNR value, the false alarm probability results of the four multitarget detection algorithms showed a downward trend, as presented in Fig.Â 11. At the same SNR value, the false alarm probability of the DPRN was the lowest among all algorithms. Comparing the results in Fig.Â 11c with those in Fig.Â 11a and b, it could be concluded that the false alarm probability exhibited a salient upward trend with the number of target trajectories. This was because the mutual interference between target trajectories became more serious as the number of targets increased.
Finally, the singleframe processing times of different algorithms in the singletarget detection were compared, as shown in Table 1. In the multitarget detection, much time was spent on the DPR merit function updating, as shown in Table 2. The time required for target extraction, trajectory correlation, observation data updating, and trajectory regularization was about 10% of the merit function updating time. In addition, the two highorder DPRs, namely the CSODPR and MFFDPR, process images slowly. In particular, the singleframe image processing time of the MFFDPR algorithm in test case 3 was nearly 0.5Â s, which indicated that this algorithm is not suitable for realtime processing.
When tested on a computer with the i52400 fourcore CPU, the calculation time of parallel DPRN was at least 30% less than that of the DPRN without parallel computing. After the adoption of parallel processing, the calculation time of the DPRN was very close to that of the CFODPR. However, as an image batch processing algorithm, the parallel computing time of the DPRN could not still meet the realtime processing requirement of modern radars and infrared searching and tracking systems. Thus, how to reduce the complexity of DPRN algorithms could further be considered in future research.
4 Conclusions
This paper proposes a multiframe target detection algorithm based on a DPRN. First, the target trajectory is approximated using the piecewise linear function. Then, the structure combining the VSPDP and VSMDP forms a DPN, which has the characteristics of high detection probability of the higherorder DP and efficient execution efficiency of the firstorder DP. In addition, to suppress the merit function diffusion, the sequential and reverse DPNs are connected in a headtotail manner to form a DPRN, and the merit function of the DPRN is obtained by averaging the merit functions of the sequential and reverse DPNs. Finally, the target trajectory is obtained by tracking the extreme points of the merit functions of the DPRN. The simulation and analysis results show that the proposed DPRN is suitable for radars and infrared point target detection systems.
However, the DPRN shares certain deficiencies with the other DPR algorithms, such as an image batch processing algorithm; also, the DPRN needs to store a large amount of data, and its algorithm complexity is high, so it cannot meet the realtime processing requirement of radars and infrared searching and tracking systems. Developing an improved version of the DPRN with image sequential processing capability could be a focus of future research. The maneuvering characteristics of the target define the upper limit of the basic unit length, thus defining the detection capability of the DPRN. Therefore, it would be of great importance to determine the limit of target detection according to the maneuvering characteristics of a target.
Availability of data and materials
Data sharing is not applicable to this study.
Abbreviations
 DP:

Dynamic programming
 DPR:

Dynamic programming ring
 DPN:

Dynamic programming network
 DPRN:

Dynamic programming ring network
 CSODP:

Classic secondorder dynamic programming ring
 CFODPR:

Classic firstorder dynamic programming ring
 MFFDPR:

Merit function filtering dynamic programming ring
 3D:

Threedimensional
 DBT:

Detectionbeforetrack
 TBD:

Trackbeforedetection
 VSP:

Velocity space partition
 VSM:

Velocity space matching
 SNR:

Signaltonoise ratio
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Acknowledgements
The authors would like to thank their colleagues working with them in the Institute of Optics and Electronics at the Chinese Academy of Sciences. The authors also would like to thank the anonymous reviewers for their constructive comments and suggestions.
Funding
This research was funded by the Youth Innovation Promotion Association of Chinese Academy of Sciences (Grant No. 2022381).
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The authorsâ€™ contributions are as follows. JF proposed the idea, programmed the method, and revised the manuscript. HW wrote the first version of the manuscript and performed an indepth discussion of the related literature. All authors have read and agreed to the published version of the manuscript.
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Fu, J., Wei, H. Dynamic programming network for point target detection. EURASIP J. Adv. Signal Process. 2023, 74 (2023). https://doi.org/10.1186/s13634023010387
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DOI: https://doi.org/10.1186/s13634023010387
Keywords
 Point target detection
 Dynamic programming
 Dynamic programming ring
 Dynamic programming network
 Merit function diffusion suppression